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LibVLCSharp

LibVLCSharp is a cross-platform audio and video API for .NET platforms based on VideoLAN's LibVLC Library. It provides a comprehensive multimedia API that can be used across mobile, server and desktop to render video and output audio. Mono, .NET Framework and .NET Core runtimes are supported. This package contains the core features of LibVLCSharp (libvlc loading and initialization, .NET-friendly classes to ease the use of libvlc...). All other `LibVLCSharp.*` packages depend on this one. Features: - Plays all formats - Network browsing for distant filesystems (SMB, FTP, SFTP, NFS...). - HDMI pass-through for Audio HD codecs, like E-AC3, TrueHD or DTS-HD. - Stream to distant renderers, like Chromecast. - 360 video and 3D audio playback with viewpoint change. - Support for Ambisonics audio and more than 8 audio channels. - Subtitles size modification live. - Hardware and software decoding on all platforms. - DVD playback and menu navigation. - Equalizer support. This package also contains the views for the following platforms: - Android - iOS - Mac - tvOS - UWP If you need Xamarin.Forms support, see LibVLCSharp.Forms. LibVLC needs to be installed separately, see VideoLAN.LibVLC.* packages.

Total Downloads
2.4M
2,352,471
Published
Jan 21, 2020
Latest stable version

Install

.NET CLI
dotnet add package LibVLCSharp --version 3.4.2
Package Manager Console
Install-Package LibVLCSharp -Version 3.4.2
PackageReference
<PackageReference Include="LibVLCSharp" Version="3.4.2" />

Frameworks

.NETFramework4.0 .NETFramework4.7.1 .NETStandard1.1 MonoAndroid8.1 UAP10.0 Xamarin.iOS1.0 Xamarin.Mac2.0 Xamarin.TVOS1.0 .NETStandard2.0 UAP10.0.16299

Dependencies

Microsoft.Bcl.Async
.NETFramework4.0
[1.0.168, )
System.ValueTuple
.NETFramework4.0
[4.5.0, )
NETStandard.Library
.NETStandard1.1
[1.6.1, )
[4.2.0, )
[4.5.0, )
SharpDX.Direct3D11
UAP10.0.16299
[4.2.0, )
System.ValueTuple
UAP10.0.16299
[4.5.0, )

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