Prowl.Photonic
CPU lightmap baker for the Prowl Game Engine. Imperative builder API: direct + indirect path-traced lighting baked to per-instance UV1 atlas pages. BVH4 + AVX2 SIMD acceleration, progressive accumulation, and a sparse surfel-based GI option for high-density atlases.
Install
dotnet add package Prowl.Photonic --version 2.8.5
Install-Package Prowl.Photonic -Version 2.8.5
<PackageReference Include="Prowl.Photonic" Version="2.8.5" />
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