OpenTK
The Open Toolkit is set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL. It runs on all major platforms and powers hundreds of apps, games and scientific research. It provides bindings for GLFW windowing, input and a game loop, and is the perfect start for your own game engine. OpenTK comes with simple and easy to follow tutorials for learning *modern* OpenGL. These are written by the community and represent all of the best practices to get you started. Learn how to use OpenTK here: https://opentk.net/learn/index.html Sample projects that accompany the tutorial can be found here: https://github.com/opentk/LearnOpenTK We have a very active discord server, if you need help, want to help, or are just curious, come join us! https://discord.gg/6HqD48s
Install
dotnet add package OpenTK --version 4.0.1
Install-Package OpenTK -Version 4.0.1
<PackageReference Include="OpenTK" Version="4.0.1" />
Frameworks
No framework metadata available.
Dependencies
Adoption guide
A verified publisher signal is available. Assess fit from the package's supported frameworks, license and dependency graph rather than popularity alone.
No target framework metadata is available. Confirm compatibility in a representative project before standardising on this package.
How to read this guidance
Sources: published NuGet v3 registry metadata and explicit NuBrowse editorial guides. Refresh: package metadata is refreshed from NuGet when the page loads. Limit: this is not a security, legal or compatibility guarantee; validate the selected version in your project.
Useful next steps
Move from package metadata to a concrete selection or review workflow.