OpenTK
The Open Toolkit is set of fast, low-level C# bindings for OpenGL, OpenGL ES, OpenAL and OpenCL. It runs on all major platforms and powers hundreds of apps, games and scientific research. It provides bindings for GLFW windowing, input and a game loop, and is the perfect start for your own game engine. OpenTK comes with simple and easy to follow tutorials for learning *modern* OpenGL. These are written by the community and represent all of the best practices to get you started. Learn how to use OpenTK here: https://opentk.net/learn/index.html Sample projects that accompany the tutorial can be found here: https://github.com/opentk/LearnOpenTK We have a very active discord server, if you need help, want to help, or are just curious, come join us! https://discord.gg/6HqD48s
Install
dotnet add package OpenTK --version 4.9.4
Install-Package OpenTK -Version 4.9.4
<PackageReference Include="OpenTK" Version="4.9.4" />
Frameworks
No framework metadata available.
Dependencies
Adoption guide
A verified publisher signal is available. Assess fit from the package's supported frameworks, license and dependency graph rather than popularity alone.
No target framework metadata is available. Confirm compatibility in a representative project before standardising on this package.
How to read this guidance
Sources: published NuGet v3 registry metadata and explicit NuBrowse editorial guides. Refresh: package metadata is refreshed from NuGet when the page loads. Limit: this is not a security, legal or compatibility guarantee; validate the selected version in your project.
Useful next steps
Move from package metadata to a concrete selection or review workflow.