MeshOptimizerDotNet.Raw
F# port of meshoptimizer — a library for optimizing triangle meshes for GPU rendering. Includes vertex cache and fetch optimization, overdraw optimization, mesh simplification (QEM), index/vertex buffer encoding, meshlet building, spatial sorting, triangle stripification, and quantization. Line-by-line translation of the C/C++ source with SIMD support (SSE4.1/NEON with scalar fallback). No external dependencies.
Install
dotnet add package MeshOptimizerDotNet.Raw --version 0.0.2
Install-Package MeshOptimizerDotNet.Raw -Version 0.0.2
<PackageReference Include="MeshOptimizerDotNet.Raw" Version="0.0.2" />
Frameworks
No framework metadata available.
Dependencies
Adoption guide
Assess this package against its supported frameworks, license, maintenance signals and dependency graph before making it a project standard.
No target framework metadata is available. Confirm compatibility in a representative project before standardising on this package.
How to read this guidance
Sources: published NuGet v3 registry metadata and explicit NuBrowse editorial guides. Refresh: package metadata is refreshed from NuGet when the page loads. Limit: this is not a security, legal or compatibility guarantee; validate the selected version in your project.
Useful next steps
Move from package metadata to a concrete selection or review workflow.