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krauthaufen

NuGet publisher profile

Packages
12
Total Downloads
152.4K
152,419

Packages (12)

Unofficial.AssimpNet package icon

Unofficial.AssimpNet

Unofficial.AssimpNet

133.4K
downloads
FSharp.CLI package icon

FSharp.CLI

FSharp.CLI provides functions for parsing command-line-arguments using F# record-types

4.5K
downloads
FSharp.Quotation.Disassembler package icon

FSharp.Quotation.Disassembler

FSharp.Quotation.Disassembler extends ICSharpCode.Decompiler (part of ILSpy) with a disassembler creating F#'s Quasi-Quotations

3.9K
downloads
sigdump package icon

sigdump

sigdump is a tool for creating C# stubs from a dll

3.6K
downloads
GithubActionTesting package icon

GithubActionTesting

Package Description

2.2K
downloads
Aardvark.Blazor package icon

Aardvark.Blazor

Aardvark is an open-source platform for visual computing, real-time graphics and visualization.

2.1K
downloads
Aardvark.Blazor.Templates package icon

Aardvark.Blazor.Templates

Aardvark is an open-source platform for visual computing, real-time graphics and visualization.

862
downloads
Aardvark.Blazor.WebGL package icon

Aardvark.Blazor.WebGL

Aardvark is an open-source platform for visual computing, real-time graphics and visualization.

715
downloads
Github.Action.Test123 package icon

Github.Action.Test123

Package Description

491
downloads
SourceLinkTestXYZ package icon

SourceLinkTestXYZ

SourceLinkTestXYZ library.

479
downloads
MeshOptimizer.Net.Raw package icon

MeshOptimizer.Net.Raw

F# port of meshoptimizer — a library for optimizing triangle meshes for GPU rendering. Includes vertex cache and fetch optimization, overdraw optimization, mesh simplification (QEM), index/vertex buffer encoding, meshlet building, spatial sorting, triangle stripification, and quantization. Line-by-line translation of the C/C++ source with SIMD support (SSE4.1/NEON with scalar fallback). No external dependencies.

159
downloads
MeshOptimizerDotNet.Raw package icon

MeshOptimizerDotNet.Raw

F# port of meshoptimizer — a library for optimizing triangle meshes for GPU rendering. Includes vertex cache and fetch optimization, overdraw optimization, mesh simplification (QEM), index/vertex buffer encoding, meshlet building, spatial sorting, triangle stripification, and quantization. Line-by-line translation of the C/C++ source with SIMD support (SSE4.1/NEON with scalar fallback). No external dependencies.

142
downloads