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Standalone glTF 2.0 (.glb/.gltf) exporter from Minecraft Bedrock geometry JSON. Handles pivot/rotation conversion, cuboid triangulation, and UV mapping.

Total Downloads
492
492
Published
Oct 1, 2026
18d ago

Get Started

dotnet add package YSMParser.Export --version 1.1.1
ProductVersions
.NET
net10.0

README

YSMParser.Net

A pure .NET parser for .ysm model files — a encrypted binary format used for Minecraft player models.

Example

Quick Start

dotnet build
dotnet run --project CLI -- -i ./input -o ./output
  • SDK: .NET 10.0.300 (see global.json)
  • Test: dotnet test (xunit v3)

CLI Usage

YSMParser -i <input> -o <output> [options]
YSMParser -i <input> -n [--info]
Flag Description
-i, --input <dir> Input directory (required).
-o, --output <dir> Output directory.
-n, --info Print model details without extracting.
-v, --verbose Verbose logging.
-d, --debug Export all raw binary products (V3 only).
-f, --format Pretty-print JSON output.
-j, --threads <n> Parallel worker count (default 1).
--version Print version and exit.
-h, --help Show help.

Supported Formats

  • V1 — AES-CBC + zlib
  • V2 — AES-CBC + JavaRandom key derivation + zlib
  • V3 — XChaCha20 (dynamic rounds) + MT19937 XOR + zstd, with structured output layout

Acknowlegements

YSMParser

Project Structure

Project Purpose
Core/ Parsing, crypto, binary reading, JSON generation.
CLI/ Console entrypoint, file discovery, batch processing.
Export/ Standalone GLB/glTF exporter from Bedrock geometry JSON.
Tests/ Unit tests for crypto and utilities.

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