Skip to main content
XenoAtom.ShaderCompiler.Build package icon

XenoAtom.ShaderCompiler.Build

This package provides an integration of shaderc compiler into MSBuild for compiling all your GLSL/HLSL shader files to SPIR-V binary files.

Total Downloads
2.0K
1,998
Published
Mar 23, 2025
Latest stable version

Install

.NET CLI
dotnet add package XenoAtom.ShaderCompiler.Build --version 1.2.2
Package Manager Console
Install-Package XenoAtom.ShaderCompiler.Build -Version 1.2.2
PackageReference
<PackageReference Include="XenoAtom.ShaderCompiler.Build" Version="1.2.2" />

Frameworks

.NETStandard2.0

Dependencies

No declared dependencies.

Adoption guide

A verified publisher signal is available. Assess fit from the package's supported frameworks, license and dependency graph rather than popularity alone.

Compatibility metadata lists 1 target framework; confirm the exact target used by your application.

How to read this guidance

Sources: published NuGet v3 registry metadata and explicit NuBrowse editorial guides. Refresh: package metadata is refreshed from NuGet when the page loads. Limit: this is not a security, legal or compatibility guarantee; validate the selected version in your project.

Useful next steps

Move from package metadata to a concrete selection or review workflow.