Tokenizers.HuggingFace
v1.0.1-experimental.1Pre-release
.NETStandard2.0
Bindings for rust huggingface/tokenizers.
Published
Jun 26, 2025
1y ago
Total Downloads
46.7K
46,669
Install
dotnet add package Tokenizers.HuggingFace --version 1.0.1-experimental.1
| Product | Versions |
|---|---|
| .NET Standard |
README
Tokenizers.HuggingFace
.NET bindings for huggingface/tokenizers using protobufs for comunication and C-ABI.
How to install
dotnet add package Tokenizers.HuggingFace
Supported targets
- win-x64
- linux-x64
- osx-x64
- osx-arm64
- win-arm64
- linux-arm64
Usage
Casses:
- Normalization
- PreTokenization
- Tokenizer (Encode, Decode, Load From File, Train)
Examples
Sentence Similarity with sentence-transformers/all-MiniLM-L6-v2
Steps:
- Create Console app
dotnet new console --name Sentences
- Download onnx/model.onnx.
- Download tokenizer.json. optional: Remove the padding and truncation.
- Install onnxruntime and Tokenizers.HuggingFace
dotnet add package Microsoft.ML.OnnxRuntime
dotnet add package Tokenizers.HuggingFace
- Add the following code to Program.cs
using System.Numerics;
using Microsoft.ML.OnnxRuntime;
using Microsoft.ML.OnnxRuntime.Tensors;
using Tokenizers.HuggingFace.Tokenizer;
var a = SentenceSimilarityModel.GetEmbeddings("Hello, world");
var b = SentenceSimilarityModel.GetEmbeddings("Hello, world, good to be here");
Console.WriteLine($"E: {string.Join(',', a)}");
Console.WriteLine($"a-b: {SentenceSimilarityModel.CosineSimilarity(a, b)}");
static class SentenceSimilarityModel
{
static readonly Tokenizer tk = Tokenizer.FromFile("./tokenizer.json");
static readonly InferenceSession session = new InferenceSession("./model.onnx");
static (int, NamedOnnxValue[]) PrepareInputs(string text)
{
var encodings = tk.Encode(text, true, include_type_ids: true, include_attention_mask: true).Encodings[0];
var sequenceLenght = encodings.Ids.Count;
var input_ids = new DenseTensor<long>(encodings.Ids.Select(t => (long)t).ToArray(), [1, sequenceLenght]);
var type_ids = new DenseTensor<long>(encodings.TypeIds.Select(t => (long)t).ToArray(), [1, sequenceLenght]);
var attention_mask = new DenseTensor<long>(encodings.AttentionMask.Select(t => (long)t).ToArray(), [1, sequenceLenght]);
return (sequenceLenght, [
NamedOnnxValue.CreateFromTensor("input_ids", input_ids),
NamedOnnxValue.CreateFromTensor("token_type_ids", type_ids),
NamedOnnxValue.CreateFromTensor("attention_mask", attention_mask)
]);
}
static public float[] GetEmbeddings(string text)
{
var (sequenceLenght, inputs) = PrepareInputs(text);
using IDisposableReadOnlyCollection<DisposableNamedOnnxValue> results = session.Run(inputs);
var outputTensor = results.First().AsEnumerable<float>().ToArray();
int subVector = 384 / Vector<float>.Count;
float[] data = new float[384];
for (int i = 0; i < sequenceLenght; i++)
{
for (int j = 0; j < subVector; j++)
{
Vector<float> result = new(data, j * Vector<float>.Count);
result += new Vector<float>(outputTensor, i * 384 + j * Vector<float>.Count);
result.CopyTo(data, j * Vector<float>.Count);
}
}
for (int i = 0; i < subVector; i++)
{
Vector<float> result = new Vector<float>(data, i * Vector<float>.Count)/sequenceLenght;
result.CopyTo(data, i * Vector<float>.Count);
}
return data;
}
static public double CosineSimilarity(float[] a, float[] b)
{
int subVector = 384 / Vector<float>.Count;
double ab = 0, aa = 0, bb = 0;
for (int i = 0; i < subVector; i++)
{
Vector<float> vecA = new(a, i * Vector<float>.Count);
Vector<float> vecB = new(b, i * Vector<float>.Count);
ab += Vector.Dot(vecA, vecB);
aa += Vector.Dot(vecA, vecA);
bb += Vector.Dot(vecB, vecB);
}
return ab / (Math.Sqrt(aa) * Math.Sqrt(bb));
}
}
Releasing
If you know the target target you are building yout project for use:
dotnet build .\YourProject.csproj -c Release -r [target]
This way you avoid including all native libraries.
Changes from Previous Version
v1.0.0v1.0.1-experimental.1
Added Frameworks
.NETStandard2.0
Removed Frameworks
net6.0
Added Dependencies
Google.Protobuf(.NETStandard2.0)
Removed Dependencies
Google.Protobuf(net6.0)
Adoption Assessment
Assess this package against its supported frameworks, license, maintenance signals and dependency graph before making it a project standard.
This version is marked prerelease. Validate its API and upgrade path before production use.Compatibility metadata lists 1 target framework; confirm the exact target used by your application.
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