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net8.0

This package is an implementation of Bepu Physics V2 for Stride.

Published
Jan 6, 2024
2y ago
Total Downloads
35.6K
35,599

Install

dotnet add package Stride.BepuPhysics --version 0.9.1
ProductVersions
.NET
net8.0

README

Bepu Physics V2 Integration with Stride 3D - Work in Progress

Informations

Build nuget package

Integrating Bepu Physics v2 into Stride.

Check out the Docs in the wiki. (WIP)

Features

  1. Simulations: Highly configurable simulation & multi-simulation.
  2. Bodies: Static, dynamic, and kinematic.
  3. Colliders: MeshCollider, ConvexHullCollider, Box, Sphere, Cylinder, Capsule, Triangle (Note: MeshCollider is categorized as a container; further details are available in the documentation).
  4. Constraints: All (Refer to Bepu Docs for more details.).
  5. Collision Handler by body, Trigger, RayCast & SweepCast.
  6. CharacterBuilder/Controller & CarBuilder/Controller.
  7. Navigation (WIP).
  8. Numerous of samples utility scripts & scenes to aid understanding how to use.
  9. INSANE performances :heart:

Changes from Previous Version

No structural changes between v0.9.0.4 and v0.9.1.

Adoption Assessment

A verified publisher signal is available. Assess fit from the package's supported frameworks, license and dependency graph rather than popularity alone.

No SPDX license expression is published. Review the license text and your organisation's policy before redistribution.Compatibility metadata lists 1 target framework; confirm the exact target used by your application.

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