JeremyAnsel.LibNoiseShader
v2.0.14Latest Stable
.NETFramework4.8net6.0net8.0net9.0.NETStandard2.0
A .Net library to create noise shaders based on the LibNoise library
Published
Jun 30, 2026
3mo ago
Total Downloads
3.9K
3,948
Install
dotnet add package JeremyAnsel.LibNoiseShader --version 2.0.14
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README
JeremyAnsel.LibNoiseShader
JeremyAnsel.LibNoiseShader is a .Net library which port the C++ libnoise library to C#.
libnoise is a portable C++ library that is used to generate coherent noise, a type of smoothly-changing noise. libnoise can generate Perlin noise, ridged multifractal noise, and other types of coherent-noise.
Changes from Previous Version
v2.0.13v2.0.14
Added Frameworks
net9.0
Added Dependencies
JeremyAnsel.DirectX.D3DCompiler(net9.0)
JeremyAnsel.DirectX.GameWindow(net9.0)
Adoption Assessment
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No SPDX license expression is published. Review the license text and your organisation's policy before redistribution.Compatibility metadata lists 5 target frameworks; confirm the exact target used by your application.
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