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.NETFramework4.8net6.0net8.0.NETStandard2.0

A .Net library to create noise shaders based on the LibNoise library

Published
Jul 30, 2024
2y ago
Total Downloads
3.9K
3,948

Install

dotnet add package JeremyAnsel.LibNoiseShader --version 2.0.10
ProductVersions
.NET
net6.0net8.0
.NET Standard
netstandard2.0
Other
.NETFramework4.8

README

JeremyAnsel.LibNoiseShader

Build status NuGet Version License

JeremyAnsel.LibNoiseShader is a .Net library which port the C++ libnoise library to C#.

Description Value
License The MIT License (MIT)
Documentation http://jeremyansel.github.io/JeremyAnsel.LibNoiseShader
Source code https://github.com/JeremyAnsel/JeremyAnsel.LibNoiseShader
Nuget https://www.nuget.org/packages/JeremyAnsel.LibNoiseShader
Build https://ci.appveyor.com/project/JeremyAnsel/jeremyansel-libnoiseshader/branch/main
Editor https://github.com/JeremyAnsel/LibNoiseShaderEditor
Samples https://github.com/JeremyAnsel/JeremyAnsel.LibNoiseShader-Samples

libnoise is a portable C++ library that is used to generate coherent noise, a type of smoothly-changing noise. libnoise can generate Perlin noise, ridged multifractal noise, and other types of coherent-noise.

See http://libnoise.sourceforge.net/

Changes from Previous Version

No structural changes between v2.0.9 and v2.0.10.

Adoption Assessment

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No SPDX license expression is published. Review the license text and your organisation's policy before redistribution.Compatibility metadata lists 4 target frameworks; confirm the exact target used by your application.

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