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This package contains open source content pipeline extensions for MonoGame. * RemoteEffectProcessor for building Effect files on Mac and Linux. Full source code available at https://github.com/infinitespace-studios/InfinitespaceStudios.Pipeline

Published
Feb 22, 2016
10y ago
Total Downloads
14.1K
14,076

Deprecated Package Version

Reason: Legacy

The Service is no longer Supported. See https://docs.monogame.net/articles/getting_started/1_setting_up_your_development_environment_macos.html#optional-set-up-wine-for-effect-compilation for details on how to compile shaders on MacOS/Linux

Install

dotnet add package InfinitespaceStudios.Pipeline --version 1.0.0

No framework information available.

Adoption Assessment

Assess this package against its supported frameworks, license, maintenance signals and dependency graph before making it a project standard.

NuGet marks this package as deprecated. Review the publisher's migration guidance before adopting it.No SPDX license expression is published. Review the license text and your organisation's policy before redistribution.No target framework metadata is available. Confirm compatibility in a representative project before standardising on this package.

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