smourier
NuGet publisher profile
Packages (15)
DirectNAot
AOT-compatible Interop Code for .NET Core 9+: DXGI, WIC, DirectX, Direct2D, Direct Write, Direct Composition, Media Foundation, WASAPI, WinAppSK, etc.
DirectNAot.Extensions
Extensions code for DirectNAOT package: Com utilities, Extension methods, Windows utilities, DXC utilities, etc.
WebView2Aot
AOT-Compatible Windows WebView2 interop Code for .NET Core without any dependency on Winforms, WPF, WinUI, or other UI frameworks.
DirectNCore
Interop Code for .NET : DXGI, WIC, DirectX 9 to 12, Direct2D, Direct Write, Direct Composition, Media Foundation, WASAPI, CodecAPI, GDI, Spatial Audio, DVD, Windows Media Player, UWP DXInterop, WinUI3, etc.
DirectN
Interop Code for .NET : DXGI, WIC, DirectX 9 to 12, Direct2D, Direct Write, Direct Composition, Media Foundation, WASAPI, CodecAPI, GDI, Spatial Audio, DVD, Windows Media Player, UWP DXInterop, WinUI3, etc.
SqlNado
SQLNado (SQLite Not ADO) is a .NET lightweight bloat free object persistence framework based on SQLite. SQLNado supports all of SQLite features when using SQL commands, and also supports most of SQLite features through .NET: * Automatic class-to-table mapping (Save, Delete, Load, LoadAll, LoadByPrimaryKey, LoadByForeignKey, etc.) * Automatic synchronization of schema (tables, columns) between classes and existing table * Designed for thread-safe operations * Where and OrderBy LINQ/IQueryable .NET expressions are supported (work is still in progress in this area), also with collation support * SQLite database schema (tables, columns, etc.) exposed to .NET * SQLite custom functions can be written in .NET * SQLite incremental BLOB I/O is exposed as a .NET Stream to avoid high memory consumption * SQLite collation support, including the possibility to add custom collations using .NET code * SQLite Full Text Search engine (FTS3/4) support, including the possibility to add custom FTS3 tokenizers using .NET code * Automatic support for Windows 'winsqlite3.dll' to avoid shipping any binary file (supported on azure web apps).
WicNet
WIC, Direct2D and DWrite interop code.
DirectNStandard
Interop Code for .NET : DXGI, WIC, DirectX 9 to 12, Direct2D, Direct Write, Direct Composition, Media Foundation, WASAPI, CodecAPI, GDI, Spatial Audio, DVD, Windows Media Player, UWP DXInterop, WinUI3, etc.
WicNetCore
WIC, Direct2D and DWrite interop code.
ShellN
AOT compatible, low level .NET bindings for the Windows Shell (COM interfaces, PIDLs, related Win32 APIs), built on DirectN. The friendly, object oriented API is in ShellN.Extensions.
ShellN.Extensions
A friendly, AOT compatible thin managed layer over some of the Windows Shell namespace APIs, on top of ShellN. Browse and operate the shell as objects with ShellItem, ShellFolder and KnownFolder, invoke the real context menu, read property stores, and watch for shell changes.
AOTrino.Templates
Project templates for AOTrino: single-exe Windows desktop apps on .NET AOT + WebView2. Plain page, React, or Fluent UI.
AOTrino
Electron-like desktop apps on .NET AOT + WebView2, single-exe, Windows x86/x64/ARM64, front-end-framework-agnostic (React/Fluent layers optional).
SqlNadoAot
SQLNado (SQLite Not ADO). A lightweight, fully-AOT, source-generated SQLite object persistence framework for .NET.
MaterialSkin.Core.Aot
Google's Material Design for your windows forms. MaterialSkin 2 is a Google's Material Design skin for you windows forms app. This updated version brings new user controls, unified theming and consistency. This package supersedes the MaterialSkin package By IgnaceMaes. Example app and documentation is available on the project site.