MonoGame
NuGet publisher profile
Packages (38)
MonoGame.Framework.DesktopGL
The MonoGame runtime supporting Windows, Linux and macOS using SDL2 and OpenGL.
dotnet-mgcb
The MonoGame Content Builder (MGCB) command line tool is used for optimizing content for runtime use.
MonoGame.Content.Builder.Task
MSBuild task to automatically build content for MonoGame.
dotnet-mgcb-editor
The MonoGame Framework Content Builder Editor (MGCB-Editor) is a graphical tool used for editing your content projects ready for processing.
dotnet-mgcb-editor-windows
The MonoGame Framework Content Builder Editor (MGCB-Editor) is a graphical tool used for editing your content projects ready for processing.
dotnet-mgcb-editor-linux
The MonoGame Framework Content Builder Editor (MGCB-Editor) is a graphical tool used for editing your content projects ready for processing.
dotnet-mgcb-editor-mac
The MonoGame Framework Content Builder Editor (MGCB-Editor) is a graphical tool used for editing your content projects ready for processing.
MonoGame.Framework.WindowsDX
The MonoGame runtime for Windows using DirectX API's.
MonoGame.Library.SDL
This package contains binaries for SDL library built for usage with MonoGame.
MonoGame.Library.OpenAL
This package contains binaries for OpenAL library built for usage with MonoGame.
MonoGame.Templates.CSharp
This package contains a set of C# templates written for the MonoGame framework.
MonoGame.Framework.Content.Pipeline
The Monogame Content Pipeline for Windows, Mac and Linux is used to compile raw content to xnb files.
MonoGame.Framework.Android
The MonoGame runtime for Android.
MonoGame.Framework.iOS
The MonoGame runtime for iOS amd iPadOS.
MonoGame.Framework.WindowsUniversal
The MonoGame runtime for UWP (Universal Windows Platform) which supports Windows 10 and Xbox One.
MonoGame.Library.FreeType
This package contains binaries for FreeType library built for usage with MonoGame.
dotnet-mgfxc
The MonoGame Framework Effect Compiler (MGFXC) command line tool is used to compile shaders.
MonoGame.Tool.FFmpeg
This package contains executables for FFmpeg built for usage with MonoGame.
MonoGame.Tool.FFprobe
This package contains executables for FFprobe built for usage with MonoGame.
MonoGame.Tool.Basisu
This package contains executables for Basisu built for usage with MonoGame.
MonoGame.Tool.Crunch
This package contains executables for Crunch built for usage with MonoGame.
MonoGame.Tool.Dxc
This package contains executables for Dxc built for usage with MonoGame.
MonoGame.Library.MojoShader
This package contains binaries for MojoShader library built for usage with MonoGame.
mgcb-crunch
This package contains executables for crunch built for usage with MonoGame.
mgcb-basisu
This package contains executables for basisu built for usage with MonoGame.
MonoGame.Framework.Native
The MonoGame Native platform.
MonoGame.Library.FreeImage
This package contains binaries for FreeImage library built for usage with MonoGame.
mgcb-ffmpeg
This package contains executables for FFmpeg built for usage with MonoGame.
mgcb-ffprobe
This package contains executables for FFprobe built for usage with MonoGame.
MonoGame.Packaging.Flatpak
This package allows you to package up your MonoGame game into a flatpak installer for Linux.
MonoGame.Runtime.Mac.Vulkan
Package Description
MonoGame.Runtime.Linux.Vulkan
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MonoGame.Runtime.Windows.Vulkan
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MonoGame.Library.Assimp
This package contains binaries for Assimp library built for usage with MonoGame.
MonoGame.Framework.DevTools
Package Description
MonoGame.Framework
Package Description
MonoGame.Runtime.Windows.DX12
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MonoGame.Tool.Spirvcross
This package contains executables for Spirvcross built for usage with MonoGame.